Upgrade |
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An infobox for upgrades, such as Advanced Architecture. Should look like this:
{{Upgrade |Upgrade Name = |Resources = |Units = |Upgrades = |Affects = |Type = |Leads = }}
Attributes
All attributes are optional.
Upgrade Name
The name of the upgrade, as it is displayed in game.
Resources
The resource cost of the upgrade.
Units
The unit requirements of the upgrade.
Upgrades
Other upgrades that are required to produce this upgrade.
Affects
Which units it affects, as a bulleted list.
Type
Either:
- Boost: Increases the stats of units. (eg: Blade Weapons)
- Unlocking: Allows production of new units/upgrades or unlocks new commands in existing ones.
Upgrades can have more than one type, separated by commas. (eg: Advanced Architecture would be 'Unlocking')
Leads
Any upgrades that this one leads to (eg: an upgrade that will require this upgrade). For example, Shield Level 1 leads to Shield Level 2).
Example
Blade Weapons | |
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Resource Cost |
150 gold, 100 wood |
Required Units |
None |
Required Upgrades |
None |
Affects |
|
Type |
Boost |
Leads to |
None |
{{Upgrade |Upgrade Name = Blade Weapons |Resources = 150 gold, 100 wood |Units = None |Upgrades = None |Affects = *Swordman *Guard |Type = Boost |Leads = None }}