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Lua
are scripted. They are simply easy scenarios that teach you as they go. The best part about lua is that the lua used in Glest is very easy to learn, only a bit harder than -
Lua/Commands
three engines, regular Glest, GAE, and MegaGlest. For a full list of Lua functions only available in GAE, see GAE/Lua. For a full list of Lua functions only available in MegaGlest, see MG/Lua. -
MG/Lua
do things not normally possible in regular games of Glest. This page lists all the Lua commands available in MegaGlest. For information on how to create scenarios and working with Lua in general, see Lua. -
GAE/Lua
GAE boasts a large number of Lua functions that can enhance scenarios. This page lists and documents all functions, categorized by their purpose, but does not teach how to code scenarios. Lua is the scripting -
Engines/Lua
Functions[] Function Glest MegaGlest GAE addActor 3 No 3 No 1 Yes addConsoleText 3 No 1 Yes 2 consoleMsg() addConsoleLangText 3 No 1 Yes 3 No addDialog 3 No 3 No 1 Yes clearDisplayText 1 -
User:ModmanGlest
the art of the factions, the tilesets, and the natural looking maps. My wish list for Glest[] LUA AIs. This means that the AI takes all orders from a LUA text document outside of the -
Glest
Glest is a freeware, opensource RTS (Real Time Strategy) where your goal is to build up an army and defeat your foe. Bundled with two default factions and a handful of maps, it was originally -
Apocalyptic Dawn
many unique functions including water units, effects, emanations, special particle projectiles, auto-returning, auto-healing/repairing, extra lua commands for scenario scripting, and more. Apocalyptic Dawn's UNATF faction boasts 31 standard units and 4 -
Engines
Glest is more than just a game, it is a 3D RTS engine, meaning it can be customized based on the mods used to create the feeling of an entirely different game. Combined with the -
Glest Advanced Engine
Glest Advanced Engine (GAE) is a fork/modification of the Real Time Strategy (RTS) game Glest. GAE may be downloaded here. GAE was originally started by Daniel.Santos, as a desire to create a special -
MegaGlest
MegaGlest (MG) is a fork/modification of the Real Time Strategy (RTS) game Glest. The primary goal for MegaGlest was to rework the network capabilities of the original Glest engine to offer a richer Network -
XML/Scenario
v • d • e Scenarios are special types of battles where the creator can modify the game from its regular style, and even add Lua scripting. -
MG/Command line options
Those informations are/may be very outdated, please go to: new wiki MegaGlest has a number of command line options; toggles which can be appended to the executable name when running MegaGlest from a command -
GAE/Widgets
widget.cfg. This page tries to document the functions of the configuration file, which is written in Lua. Add a named colour. The name should be unique and the colourString is a hexadecimal representation of -
AI
AI or artificial intelligence is the "mind" which controls CPU players in Glest. AI in Glest is rule based, following a set of rules at intervals. See also[] MegaGlest, GAE, Lua -
Tools
Glest has a number of tools that can be used to edit it or to assist in the creation of mods. These tools vary from G3D export scripts to syntax highlighting text editors. GAE and -
Glest guide
The Glest Guide is a fansite project that is dedicated to creating a full guide to Glest, in a matter similar to how the wiki does. It is the only currently active fansite at that -
Glest:Page creation policy
Making new pages is a must to expand and improve the wiki, and anyone can make a new page. However, there is some guidelines, some core elements which must be on every page, and of -
GAE/Mac Compiling
v • d • e GAE, or the Glest Advanced Engine, is open source like its predecessor, so has its source code available to compile. This page goes over the compiling process for GAE in Macs. Compiling -
Mods
Glest is fully moddable, meaning you can expand and modify the game to make it feel like an entirely different game. Not only is it open source, allowing you to change core aspects of the -
Modifying Glest
Glest is a highly moddable game, with nearly every aspect from the menus to the factions, techtrees, maps, tilesets, and scenarios being modifiable. This includes the creation of entirely new files or modifications of existing -
Main Page
glest guide help wiki tips modeling maps mods game rts free open source CC-BY-SA. Glest is copyright © 2001-2012 The Glest Team. Some rights reserved. The Glest wiki is not directly associated -
MG/Project Structure
Those informations are/may be very outdated, please go to: new wiki This page describes the directory structure of the MegaGlest Project. -
MG/FreeBSD Compiling
Those informations are/may be very outdated, please go to: new wiki This page explains how to compile MegaGlest on FreeBSD. -
Scenarios/Installing
one engine are not always compatable on others. For example, GAE has a large amount of new Lua functions available, and if those are used, standard Glest may not be able to read the scenario
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