MegaGlest | |
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Latest Version: |
3.9.1 (19 Jan 2014; 10 years, 8 months and 7 days ago) |
Homepage: |
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Downloads: |
This wiki very outdated, please go to the new wiki at docs.megaglest.org[]
MegaGlest (MG) is a fork/modification of the Real Time Strategy (RTS) game Glest. The primary goal for MegaGlest was to rework the network capabilities of the original Glest engine to offer a richer Network play experience, however, many additional features have been added (and previously existing features improved) since.
History[]
MegaGlest started in January 2010 as a vision from a longtime community member: Titus Tscharntke (Titi). Joining Titus in the capacity of a project developer was Mark Vejvoda (SoftCoder).
Together (with frequent help from numerous members of the community such as, Ultifd, Tomreyn, Eliminator, Silnarm, and many others) this project has seen tremendous success and offers a fun platform for playing and learning.
Features[]
- See MG/Features
Information[]
Gamers[]
- MegaGlest FAQ
- Port forwarding (to host multi-player games)
- Hosting a dedicated headless MegaGlest game server
Modders[]
Game data managers[]
Developers[]
Anyone[]
Links[]
- Official MegaGlest Website
- MegaGlest web forums
- Game servers
- MegaGlest project page on GitHub
- MegaGlest on Identi.ca, Twitter, Facebook, Youtube, ModDB